Wellcome

Philosophy through video games / Jon Cogburn and Mark Silcox.

By: Cogburn, JonContributor(s): Silcox, MarkMaterial type: TextTextPublication details: New York : Routledge, 2009Description: xii, 197 p. : ill. ; 24 cmISBN: 9780415988575 (hardback : alk. paper); 0415988578 (hardback : alk. paper); 9780415988582 (pbk. : alk. paper); 0415988586 (pbk. : alk. paper)Subject(s): Video games -- PhilosophyLOC classification: GV1469.3 | .C64 2009Online resources: Click here to view Also available as an electronic resource.
Contents:
I, player : the puzzle of personal identity (MMORPGS and virtual communities) -- The game inside the mind, the mind inside the game (The Nintendo Wii gaming console) -- "Realistic blood and gore" : do violent games make violent gamers? (first-person shooters) -- Games and God's goodness (world-builder and tycoon games) -- The metaphysics of interactive art (puzzle and adventure games) -- Artificial and human intelligence (single-player RPGs) -- Epilogue: Video games and the meaning of life.
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Holdings
Item type Current library Call number Status Date due Barcode
Ebooks Ebooks Mysore University Main Library
Not for loan EBTF0838

Includes bibliographical references (p. [182]-190) and index.

I, player : the puzzle of personal identity (MMORPGS and virtual communities) -- The game inside the mind, the mind inside the game (The Nintendo Wii gaming console) -- "Realistic blood and gore" : do violent games make violent gamers? (first-person shooters) -- Games and God's goodness (world-builder and tycoon games) -- The metaphysics of interactive art (puzzle and adventure games) -- Artificial and human intelligence (single-player RPGs) -- Epilogue: Video games and the meaning of life.

Also available as an electronic resource.

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